- Moon
- Glendale, CA
- Full-Time
- 63 days ago
- $250,000 – $300,000
Engineering Manager, 3D Platform.
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Engineering Manager, 3D Platform: our view in 3 lines...
- The Role:This role is for an engineering manager leading a 3D platform built on React Three Fiber and Three.js.
- The Person:The person will build and lead the 3D platform team, own the architecture and technical direction, manage performance budgets, and set the quality bar for releases and interfaces.
- Requirements:The ideal candidate has 8+ years of engineering experience, leadership of 3D graphics or real-time rendering teams, deep React Three Fiber and Three.js production experience, and strong WebGL fundamentals.
About the role
Role Overview
You will lead Moon's 3D platform: the real-time, in-home 3D design experience at the heart of how our customers' designers sell - built on React Three Fiber and Three.js. You will build and lead a team of engineers dedicated to the 3D platform, own its architecture, quality, and performance, and make it a platform other engineering teams love to build on.
About the role
• You will own a product area that is core to how our customers sell. The 3D experience runs on tablets, in customers' homes, in front of homeowners - and it must be fast, reliable, and beautiful everywhere it runs.
What you'll do
• Build, hire, and lead a team of engineers dedicated to the 3D platform.
• Own the architecture and technical direction of the 3D application and its data.
• Own performance budgets for real-time 3D on tablets in the field - render performance is a sales metric here.
• Set the quality bar: versioned releases, documentation, and clean interfaces for the teams that build on your work.
• Work with product to own the platform's success metrics and deliver them through disciplined iteration.
• Stay hands-on: read code, review designs, ship when it matters.
Qualifications
• 8+ years of engineering including leadership of 3D/graphics or real-time rendering teams.
• Deep React Three Fiber and Three.js production experience; strong WebGL fundamentals.
• Has taken ownership of a substantial existing codebase and improved it without breaking delivery.
• Library/API boundary discipline - can describe an interface they refused to widen and why.
• Player-coach who still reads and ships code.

