HOME AI & Research Research Engineer
  • Pantograph
  • San Francisco, CA
  • Full-Time
  • 47 days ago
Pantograph VERIFIED EMPLOYER

Research Engineer.

AI & Research Full-Time

Research Engineer: our view in 3 lines...

  • The Role:This role is for a research engineer developing models and systems for large-scale AI training across video, games, and robotics data.
  • The Person:The person will implement new ideas, scale experiments across large GPU clusters, build supporting systems, process and evaluate data, and investigate why large-scale training runs are failing.
  • Requirements:The ideal candidate has trained models across large GPU clusters, worked with Kubernetes, built or operated complex distributed systems, handled multi-terabyte or multi-petabyte datasets, and may also have JAX, CUDA, or Linux experience.

About the role

Pantograph is training general models that start by watching internet-scale video and end up on robots. We think the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We're scaling simple methods across video games, real-world video, and our own fleet of affordable, durable robots.

We're looking for a research engineer to help us train increasingly capable models across enormous and diverse datasets.

You'll work across the boundary between research and engineering: implementing new ideas, scaling experiments across large GPU clusters, building the systems that let us iterate quickly, and figuring out why things aren't working. The work spans large-scale model training, multimodal representation learning, reinforcement learning, data processing, evaluation, and the infrastructure required to support all of it.

You might be a good fit if you:

  • Have trained models across large GPU clusters and are comfortable working with Kubernetes

  • Have built or operated complex distributed systems

  • Have worked with multi-terabyte or multi-petabyte datasets

  • Are comfortable with large-scale data processing tools

  • Care deeply about observability and collect enough metrics to understand what every part of a system is doing

  • Are comfortable moving between research code and production-quality systems

  • Like running experiments, getting surprising results, and digging in until you understand why

  • Move quickly and reach for simple approaches before complicated ones

Nice to have:

  • Experience with JAX

  • Experience writing CUDA kernels or otherwise optimizing GPU workloads

  • Low-level Linux or kernel programming experience

  • Experience with large-scale video or multimodal datasets

  • Experience building training or evaluation infrastructure

  • Experience with distributed training

  • Experience deploying models into real-world systems, especially robotics

We care much more about what you've built than any specific credential. We're a small, fast-moving team working together in person in San Francisco. If you're excited about architecting novel systems at unprecedented scale, we'd love to talk.

Published August 11, 2026
Location San Francisco, CA
Category AI & Research  
Job Type Full-Time