- Nitrode
- San Francisco, CA
- Full-Time
- 83 days ago
- $150,000 – $350,000
Member of Technical Staff (Post-Training).
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Member of Technical Staff (Post-Training): our view in 3 lines...
- The Role:A technical engineering role soliciting developer work and research to contribute to AI benchmarks for game development.
- The Person:Provide examples of prior builds or research to support development of open-source benchmarks evaluating AI models on C++ game engine tasks.
- Requirements:C++ is explicitly referenced along with game development experience as a bonus.
About the role
Send us what you’ve built and any cool research you’ve done!
Game development experience is a bonus 🙂
To advance game development, we believe AI models firstly need to be judged against robust evaluation frameworks that reflect the actual complexity of the field. Over the coming months, Nitrode will open-source a suite of benchmarks designed to measure where AI models truly stand in game development. Our first benchmark, GameEngineBench, evaluates agentic coding performance on C++ game engine tasks in real runtime environments.

