HOME Software Engineering & Dev GPU Standards Developer
  • Bolt Graphics
  • Sunnyvale, CA
  • Full-Time
  • 84 days ago
  • $175,000–$250,000
Bolt Graphics VERIFIED EMPLOYER

GPU Standards Developer.

Software Engineering & Dev Full-Time

GPU Standards Developer: our view in 3 lines...

  • The Role:This role is for an experienced developer working on GPU driver stacks and standards support for a RISC-V GPU architecture.
  • The Person:The person will develop a high-performance host-side driver stack, contribute to Mesa, coordinate with the GPU Driver team, work with Khronos standards groups, run CTS test suites, and build a toolchain for development, optimization, and debugging.
  • Requirements:The ideal candidate has a Bachelor’s or Master’s degree in Computer Engineering or Computer Science, industry experience with graphics and compute development, deep understanding of modern GPU APIs, and strong proficiency in C/C++.

About the role

About the role:

We’re looking for a highly experienced GPU Standards Developer. You will focus on the design, development, implementation, and toolchain of a high-performance host-side driver stack layering industry standard graphics and compute APIs on top of our proprietary API for our RISC-V GPU architecture.

We are looking to fill a range of Junior to Senior roles.

What you'll do:

  • Focus on the development of a high-performance host-side driver stack layering industry standard graphics and compute APIs such as Vulkan, OpenGL, OpenCL, & SYCL on top of our proprietary API for our RISC-V GPU architecture
  • Use and contribute to open-source initiatives such as Mesa 
  • Coordinate with the GPU Driver team to implement functionality required by industry standard APIs within our proprietary GPU driver
  • Participate in Khronos and other industry standards groups to develop standards extensions that benefit our GPU
  • Run test suites such as Khronos CTS to evaluate our conformance to industry standards
  • Develop a toolchain for development, optimization, and debugging

Qualifications:

  • Bachelor’s/Master’s degree in Computer Engineering, Computer Science, or related field
  • Industry experience with graphics and compute development 
  • Deep understanding of modern GPU APIs such as Vulkan, Metal, DirectX, CUDA, and SYCL
  • Extensive experience developing GPU graphics and compute applications and writing graphics and compute shaders
  • Strong proficiency in C/C++ programming
  • Experience with code analysis, IR (LLVM, MLIR, ISPC), and LLVM and GCC internals
  • Demonstrated ability to ship high-quality production software
  • Experience with technical leadership

Preferred Qualifications:

  • Experience with the open-source Mesa framework
  • Understanding and experience with RISC-V and vector processors
  • Experience co-designing hardware architectures
  • Understanding of path and ray tracing

Compensation Range: $175,000–$250,000 per year (California). This range represents the anticipated base pay for this role; the final offer may vary based on qualifications, experience, and location.

Benefits:

  • Medical, Dental, & Vision - 100% covered premiums
  • Equity - Stock Options
  • 401(k) match
  • WFH Equipment Reimbursement
  • Generous Paid Time Off

Bolt is committed to building a diverse and inclusive environment in which we recognize and value each other’s differences as well as fostering a culture that promotes its core values: Professionalism, Integrity, and Respect. As an equal opportunity employer, all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, genetic information, national origin, age, disability, or status as a protected veteran.

Published August 5, 2026
Location Sunnyvale, CA
Job Type Full-Time