- Apple
- Vancouver, BC
- Full-Time
- 46 days ago
iOS Software Engineer - Creative Apps.
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iOS Software Engineer - Creative Apps: our view in 3 lines...
- The Role:This role is for an iOS software engineer building collaborative features for creative tools used by creators.
- The Person:The person will architect and build media management and collaboration features, set direction for new features, and work with human interface designers, quality assurance teams, and cross functional teams.
- Requirements:The ideal candidate has 2+ years of experience shipping high quality, tested code on iOS and macOS, strong proficiency in Swift and at least one UI framework, and experience with modern concurrency in Swift, Swift Testing or XCTest, accessibility, and localization.
About the role
At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish.
The Creativity Apps team is looking for an engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.
Description
This is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning.
The ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self-motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization.
Minimum Qualifications
2+ years proven experience shipping high quality, tested code on iOS and / or macOS
Strong understanding of architectural patterns commonly used in programming for Apple platforms
Solid grasp of computer science fundamentals and object-oriented design
Strong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit)
Ability to work with ambiguity and take ownership of product features
Willingness to ask for help and learn from others
Committed to encouraging an open and inclusive work environment
Strong communication, collaboration, and project management skills
Bachelor’s Degree in Computer Science or equivalent experience.
Preferred Qualifications
Demonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand)
Experience with modern concurrency in Swift, including async / await and actors
Proficiency with Swift Testing and / or XCTest
Demonstrated commitment to accessibility and localization

