Software Engineer, Graphics

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  • Meta
  • Redmond, WA
  • 1 week ago
  • $74.04/hour to $217,000/year
Published
February 7, 2026
Location
Redmond, WA
Category
Job Type

Job Description

Meta is seeking skilled engineers to join our team and contribute to the development of innovative graphics frameworks, algorithms, and tools that maximize quality and performance. As a key member of our engineering team, you will collaborate with cross-functional teams across Meta to create real-time rendering architecture, build high-quality digital representations of people, and enhance real-time systems. Your expertise in creating high-quality, performant, and maintainable code will be essential in delivering innovative products in mobile, AR/VR spaces. You will also have the opportunity to document and support graphics and tooling features, working closely with various infrastructure and product teams to drive project success.

Responsibilities

  • Develop innovative graphics frameworks, algorithms, and tools to maximize graphics quality and performance
  • Collaborate with cross-functional teams across Meta on various projects, including camera, graphics, media enhancements, and more
  • Build tools and pipelines for generating realistic synthetic images and video effects
  • Enable high-fidelity experiences through remote compute solutions or mobile device solutions with limited resources
  • Support rendering subsystems for platforms such as Spark AR and Horizon
  • Document and support graphics features
  • Create high-quality, performant, and maintainable code
  • Deliver innovation into products through collaboration with engineering teams
Minimum Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • 5+ years software development experience in industry settings or PhD with 2+ years of experience
  • 3+ years of graphics software engineering experience
  • Experience with C/C++ programming
  • Experience with object-oriented and component-based design experience
Preferred Qualifications

  • Problem-solving and communication skills
  • Experience delivering AAA (high-quality) Games, working on Graphics subsystems or the Game Engine Augmented Reality (AR)/Virtual Reality (VR) experience
  • Knowledge of ray tracing, rasterization and linear algebra
  • Experience with low level performance profiling and optimization
  • Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems
  • Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles
  • Experience with either DirectX/Vulkan/OpenGL/Metal

$74.04/hour to $217,000/year + bonus + equity + benefits

Key Skills
? Key Skills in dark blue have been inferred based on similar industry roles
C++ Graphics Programming 3D Rendering Opengl Directx Performance Optimization Shader Programming Spark C

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