HOME Software Engineering & Dev Geometry Engineer
  • Spectral Labs
  • San Francisco, CA
  • Full-Time
  • 26 days ago
  • $300,000–$400,000
Spectral Labs VERIFIED EMPLOYER

Geometry Engineer.

Software Engineering & Dev Full-Time

Geometry Engineer: our view in 3 lines...

  • The Role:This role is for an engineer who builds geometry and data pipelines for CAD foundation models, drawing on experience in computational geometry and CAD data processing.
  • The Person:The person will build geometry and data pipelines that ingest CAD across file formats, extract B-rep geometry, feature trees, and parametric data, and work with research on how that data is represented.
  • Requirements:The ideal candidate has 3+ years in computational geometry, CAD data processing, or geometry kernel development, direct experience with a kernel such as Parasolid or ACIS, strong knowledge of B-rep and NURBS, and proficiency in C/C++.

About the role

Spectral Labs is building foundation models for engineering physical systems. We're looking for a geometry engineer to build the geometry and data pipelines that power our CAD foundation models: ingesting CAD across file formats, extracting B-rep geometry, feature trees, and parametric data, and working with research on how that data is represented. You bring 3+ years in computational geometry, CAD data processing, or geometry kernel development, direct experience with a kernel such as Parasolid or ACIS, strong knowledge of B-rep and NURBS, and proficiency in C/C++. We're excited about people who can make an impact, whatever their background.

This is a fully in-person role at our office in SF. You must be currently based in the US to be eligible. Compensation and equity total $300–400k annually. We sponsor visas end-to-end, and benefits include health insurance (with a 100%-premium option), dental, a 401(k) match, and company-expensed meals and commuting.

Published October 14, 2026
Location San Francisco, CA
Job Type Full-Time