- London, Greater London
- Full-Time
- <72 Hours
Software Engineer II, Pixel Graphics and Video.
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Software Engineer II, Pixel Graphics and Video: our view in 3 lines...
- The Role:This role is for a software engineer working on Pixel graphics and video system software for Google’s mobile devices.
- The Person:The person will write product or system development code, review other developers’ code, contribute to documentation, and triage, debug and resolve product or system issues.
- Requirements:The role calls for software development in Python, C, C++, Java or JavaScript, with data structures and algorithms plus embedded Linux, low-level Android programming, native Android debugging and OpenGL ES, Vulkan or OpenCL.
About the role
Minimum qualifications:
- Bachelor’s degree or equivalent practical experience.
- 1 year of experience with software development in one or more programming languages (e.g., Python, C, C++, Java, JavaScript).
- 1 year of experience with data structures and algorithms.
Preferred qualifications:
- Experience with embedded Linux, or low-level Android programming.
- Experience with native Android debugging.
- Experience analyzing GPU-accelerated applications like games or image processing.
- Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs.
About the job:
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
Pixel Graphics System Software enables everything from simple low-power animations to rich UI, high-end games, and on-device image processing. We ensure these examples make the best use of the Pixel phones' distinctive GPU hardware, for which we integrate, customize, maintain and improve third-party GPU driver stacks.
Our team also supports the GPU bring-up for new devices, works with partner and vendor teams to investigate graphics anomalies and slow performance, and comes up with new, innovative ways to use the GPU as part of a tightly-integrated device package.
The Google Pixel team focuses on designing and delivering the world's most helpful mobile experience. The team works on shaping the future of Pixel devices and services through some of the most advanced designs, techniques, products, and experiences in consumer electronics. This includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world.
Responsibilities:
- Write product or system development code.
- Review code developed by other developers and provide feedback to ensure best practices (e.g., style guidelines, checking code in, accuracy, testability, and efficiency).
- Contribute to existing documentation or educational content and adapt content based on product/program updates and user feedback.
- Triage product or system issues and debug/track/resolve by analyzing the sources of issues and the impact on hardware, network, or service operations and quality.

