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Vrchat VERIFIED EMPLOYER

Unity Technical Artist, Event Pipeline.

Remote Gaming & Multimedia Full-Time

Unity Technical Artist, Event Pipeline: our view in 3 lines...

  • The Role:This role is for a technical artist focused on Unity content pipelines for live ops 3D content and VRChat worlds.
  • The Person:The person will own the Unity content pipeline, build tools and automation, validate assets, set quality gates, debug pipeline issues, collaborate with engineers and artists, and document workflows.
  • Requirements:The ideal candidate has 3+ years experience as a Technical Artist or Tools Artist, is deeply comfortable in Unity, can write scripts in C# and Udon, and understands 3D fundamentals.

About the role

Help us ship new 3D immersive events and content to the VRChat community, reliably, efficiently, and with a high quality bar.

Join the VRChat team!

We’re building the future of immersive, user-generated worlds, where anyone, anywhere, can connect, play, explore, and express themselves.

We’re looking for a Unity Technical Artist to support VRChat’s live ops events and content pipeline. This role sits at the intersection of art and engineering: you’ll be hands-on in Unity, you’ll write scripts/tools to make publishing more efficient, and you’ll help our events and content ship smoothly across platforms.

You’ll partner closely with artists, designers, and engineers, so creative work moves from “done” to “shipped” without surprises.

VRChat is an equal-opportunity employer, and we welcome applicants from all backgrounds. VRChat fosters a diverse, creative, and collaborative environment where anyone can contribute to any of the ongoing projects or direction of the roadmap at any time.  If you’re a passionate team player who wants to have an impact on a dynamic team, we’d love to hear from you! 

All job offers are subject to early stage ID checks, satisfactory referencing and background checks.

Published September 10, 2026
Location United Kingdom
Category Gaming & Multimedia  
Job Type Full-Time