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Gaming & Multimedia

Explore live Gaming & Multimedia jobs from active digital employers.

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UI/UX Artist - Castle Busters Voodoo · · 11 days ago Paris
Salary TBC 11 days ago
[OmniCraft Labs] VFX 아티스트 (10년 이상) Omnicraftlabs · · 11 days ago Seoul
Salary TBC 11 days ago
Audio Engineer Iron Mountain Information Management Services Inc · · 11 days ago UK
Salary TBC 11 days ago
Marketing Artist Intern Zyngaearlycareers · · 11 days ago Bangalore
Salary TBC 11 days ago
VFX Artist Naughtydog · · 11 days ago Santa Monica
$57.98–$72.45 / hour 11 days ago
Sr. VFX Artist Naughtydog · · 11 days ago Santa Monica
$69.09–$86.35 / hour 11 days ago
VFX Artist (Hong Kong-based) Nex · · 11 days ago Taipei
Salary TBC 11 days ago
Senior 3D Artist Scopely · · 11 days ago Barcelona
Salary TBC 11 days ago
VP, Creative Technologist & VFX 1300 Sony Pictures Television Inc · · 12 days ago Culver City
Salary TBC 12 days ago
VFX Artist Insomniac · · 12 days ago Burbank
$75–$85 / hour 12 days ago
Retoucher / VFX Compositor Monks · · 12 days ago Buenos Aires
Salary TBC 12 days ago
Senior Engineer, Game Mathematician (m/f/d) Sportradar · · 12 days ago Vienna
Salary TBC 12 days ago
Producteur.trice VFX - Sénior - Permanent Rodeo FX · · 12 days ago Montreal
Salary TBC 12 days ago
[PUBG STUDIOS] VFX Technical Artist (2~7년) Pubgcorporation · · 13 days ago Seoul; Seoul
Salary TBC 13 days ago
Software Engineer - Performance Marketing Voodoo · · 13 days ago Paris
Salary TBC 13 days ago
Lead Software Engineer - Performance Marketing Voodoo · · 13 days ago Paris
Salary TBC 13 days ago
Lead 2D Artist Scopely · · 13 days ago Barcelona
Salary TBC 13 days ago
Engineering Manager (m/f/d) Sportradar · · 13 days ago Vienna
Salary TBC 13 days ago
2D Concept Artist Gameloft · · 13 days ago Sofia
Salary TBC 13 days ago
Engineer II - C++ developer Aristocrat Technologies Inc · · 15 days ago Noida
Salary TBC 15 days ago
Customer Support Agent with English and Chinese Amber Studio · · 16 days ago Montreal
Salary TBC 16 days ago
Frontend Gameplay Developer Evolution · · 16 days ago Sofia
Salary TBC 16 days ago
Engineering Manager, Gameplay CD PROJEKT RED · · 16 days ago Warsaw
Salary TBC 16 days ago
Senior Engineer, Gameplay CD PROJEKT RED · · 16 days ago Warsaw
Salary TBC 16 days ago
Lead UI Engineer - STARCRAFT | Irvine, CA ACTIVISION BLIZZARD SHARED SERVICES INC · · 16 days ago Irvine
$124,000–$229,400 / year 16 days ago

Explore Gaming & Multimedia Jobs

Game development, AR/VR, 3D graphics, animation

The gaming and multimedia discipline has become increasingly broad in recent years, with related roles open in game studios, interactive media companies, advertising technology and broadcast, as well as the growing number of organisations applying real-time 3D and interactive technology to their products.

Game development roles cover a range of specialities: gameplay engineers and generalist developers are expected to be able to work in Unity or Unreal Engine, while graphics programmers focus on rendering pipelines, shaders and performance optimisation. Tools and engine programmers build the internal infrastructure that the rest of a team depends on. All of these roles are likely to require strong C++ or C# skills, as well as hardware-specific knowledge that dictates constraints and performance characteristics.

Augmented reality and virtual reality (AR/VR) development within this field also sits close to XR development, but with a greater emphasis on immersive interaction design, spatial audio and delivering high-quality experiences within the demanding frame rate and latency requirements of consumer headsets.

3D graphics and animation roles cover modelling, rigging, texturing, lighting, and real-time asset optimisation. Applicants are expected to be proficient in tools such as Maya, Blender, ZBrush, and Substance Painter, while for roles focused on real-time pipelines, understanding the constraints of polygon budgets, LOD systems and texture atlasing is as important as artistic ability.
Studios looking to build efficient content pipelines and maintain visual quality at scale are likely to be hiring technical art roles, bridging the gap between art and engineering.

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