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Gaming & Multimedia

Explore live Gaming & Multimedia jobs from active digital employers.

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Lead Technical Artist - Shaders Hangar13 · · 53 days ago Brighton
Salary TBC 53 days ago
Senior Gameplay and Animation Engineer Hangar13 · · 53 days ago Brighton
Salary TBC 53 days ago
Junior Game Developer Nagorik Technologies Ltd. · · 53 days ago Dhaka
৳30k ~ 50k/month 53 days ago
Senior Rendering Engineer 2kczech · · 53 days ago Brno
Salary TBC 53 days ago
Lead Technical Artist - Shaders 2kczech · · 53 days ago Brno
Salary TBC 53 days ago
Senior Rendering Engineer 2kczech · · 53 days ago Prague
Salary TBC 53 days ago
2D Art Lead Mobentertainment · · 53 days ago United States
$132,000–$169,000 53 days ago
Lead UI Engineer 31stunion · · 53 days ago San Mateo
$133,900 53 days ago
Gameplay Engineer Cloudchamberen · · 53 days ago Montréal
Salary TBC 53 days ago
Gameplay Engineer Cloudchamberen · · 53 days ago Novato
$85,700–$126,860 53 days ago
Senior Rendering Engineer Cloudchamberen · · 53 days ago Novato
$108,900–$161,160 53 days ago
Senior Engineer, Server – NBA 2K Visualconcepts · · 53 days ago Novato
$130,700–$174,300 53 days ago
Senior Rendering Engineer Hangar13 · · 53 days ago Brighton
Salary TBC 53 days ago
Lead Technical Artist - Shaders Hangar13 · · 53 days ago Brno
Salary TBC 53 days ago
3D Modeling & Python Specialist - Freelance AI Trainer Project Agency · · 53 days ago World Wide
$22 / hour 53 days ago
Game Developer - Collect'Em All Voodoo · · 53 days ago Istanbul
Salary TBC 53 days ago
Senior Designer, Gameplay Warner Bros. Discovery · · 53 days ago Utah
$69,252–$128,610 53 days ago
Senior Technical lead - Network Programming - Rainbow Six Siege Ubisoft · · 53 days ago Montreal
Salary TBC 53 days ago
Lead VFX Artist CD PROJEKT RED · · 54 days ago Warsaw
zł 33,800–zł 46,475 54 days ago
Freelance Unity Developer Wearebeyondsports · · 54 days ago Alkmaar
Salary TBC 54 days ago
Engineering Manager, Gameplay CD PROJEKT RED · · 54 days ago Warsaw
zł 39 800–54 670 gross monthly 54 days ago
3Dエンバイロメントアーティスト・3D Environmental Artist/Team ASOBI Siei · · 57 days ago Tokyo
Salary TBC 57 days ago
Senior Unity Developer Wearebeyondsports · · 57 days ago Alkmaar
Salary TBC 57 days ago
3D Technical Artist Wearebeyondsports · · 57 days ago Alkmaar
Salary TBC 57 days ago
Technical Artist (Contract) Nex · · 58 days ago Hong Kong
Salary TBC 58 days ago

Explore Gaming & Multimedia Jobs

Game development, AR/VR, 3D graphics, animation

The gaming and multimedia discipline has become increasingly broad in recent years, with related roles open in game studios, interactive media companies, advertising technology and broadcast, as well as the growing number of organisations applying real-time 3D and interactive technology to their products.

Game development roles cover a range of specialities: gameplay engineers and generalist developers are expected to be able to work in Unity or Unreal Engine, while graphics programmers focus on rendering pipelines, shaders and performance optimisation. Tools and engine programmers build the internal infrastructure that the rest of a team depends on. All of these roles are likely to require strong C++ or C# skills, as well as hardware-specific knowledge that dictates constraints and performance characteristics.

Augmented reality and virtual reality (AR/VR) development within this field also sits close to XR development, but with a greater emphasis on immersive interaction design, spatial audio and delivering high-quality experiences within the demanding frame rate and latency requirements of consumer headsets.

3D graphics and animation roles cover modelling, rigging, texturing, lighting, and real-time asset optimisation. Applicants are expected to be proficient in tools such as Maya, Blender, ZBrush, and Substance Painter, while for roles focused on real-time pipelines, understanding the constraints of polygon budgets, LOD systems and texture atlasing is as important as artistic ability.
Studios looking to build efficient content pipelines and maintain visual quality at scale are likely to be hiring technical art roles, bridging the gap between art and engineering.

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